• • • • • Release 20 May 2014, Mode(s) Wolfenstein: The New Order is an video game developed by and published. It was released on 20 May 2014 for,,,, and. The game is the seventh main entry in the and the sequel to 2009's, set in an 1960s Europe where the. The story follows war veteran and his efforts to stop the from ruling over the world.
The game is played from a and most of its levels are navigated on foot. The story is arranged in chapters, which players complete in order to progress. A choice in the prologue alters the game's entire storyline; some characters and small plot points are replaced throughout the timelines. The game features a variety of weapons, most of which can be. A is also present. Development began in 2010, soon after gave MachineGames the rights for the franchise.
Wolfenstein hero B.J. Blazkowicz returns to fight the Nazi menace in the 1960s in an alternate history world where the Nazis won World War II.
The development team envisioned Wolfenstein: The New Order as a first-person action-adventure game, taking inspiration from previous games in the series and particularly focusing on the combat and adventure elements. The game attempts to delve into character development of Blazkowicz, unlike its predecessors—a choice from the developers to interest players in the story. They also aimed to portray him in a heroic fashion. At release, Wolfenstein: The New Order received generally positive reviews, with praise particularly directed at the combat and the narrative of the game. Critics considered it a positive change to the series and nominated it for multiple year-end accolades, including and Best Shooter awards from several.
A stand-alone was released in May 2015, set before the events of the game and entitled. A sequel,, was released in October 2017. Main article: Wolfenstein: The New Order makes use of an original score that reflects the alternative universe depicted in the game. 'We wanted to identify with different sounds that were kind of iconic, 1960s sounds, and then do our own twist on them to make a sound authentic enough that it felt realistic,' said Hines. The team placed a high importance on the game's music. During the game's development, composer traveled to Sweden to meet with the team, and he the game over three days, partly collaborating with both and. Gordon expressed the difference in composing the soundtrack for Wolfenstein: The New Order compared to other games: 'Usually you sign onto a project and then you're given a list of 150 battle cues to do.'
'The New Order', the game's main theme, was composed by Mick Gordon. He collaborated with a few other musicians to produce the original for the game. Problems playing this file? The team began searching for a genre on which to base the soundtrack. They initially sought inspiration from the music of, who was admired by leader.